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Tourneys
inAction Ladder Quali #4
Sign-up to 12:30CET
Check-in from 12:30CET till 13:00CET
Start time - 13:00CET
Prize: each finalist gets a slot in inAction Ladder.
Where the tournament is held:
1. The Garena Room - TBA in some minutes before the tourney starts.
2. The irc-channel of the tournament is #iact-gaming @ Quakenet.
The tourney map-pool:
Ancient Isle
Death Trap
Echo Isles
Melting Valley
Secret Valley
Terenas Stand
Turtle Rock
Twisted Meadows
Road to Stratholme
General tourney rules:
1. All the matches are being played as best-of-1. The semi-finals are to be played as best-of-3.
2. The map for the match is defined by vetoing. Players veto maps one after another till one map lefts. The player who is situated higher in the grid vetoes first.
3. In semi-final match the first map is defined by vetoing. The next maps are defined by looser's pick from the tourney map-pool.
4. When you lost you're politely asked to make a lose-report on the site. It's very simple - just find your nickname in the grid, click on it, and press one more button in the opening window. Thanks.
5. The games shouldn't be delayed more than fot 10 minutes. We awfully sorry, but it can affect the tournament dynamics. It's possible to wait for opponent more than 10 minutes if it won't affect the run of tourney much and won't cause any discomfort to other participants.
6. Offensive behaviour and cheating is punished by disqualification.
87. If one of the players disconnects, it's up to the tourney admin to bring out any decision concerning regame and tech-win. Also, the admin will clarify the situation and bring out decision if host disconnects.
9. You're kindly requested not to use smurf-accounts and to use accounts with your clan-tags. Thank you. |
To tourney
Tourney list
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none |
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iAct > FR 4:1 |
iAct > hdg 4:2 |
iAct won ... (tech) |
iAct > bru 4:0 |
iAct < Vincere 1:4 |
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